PROFESSIONAL WORK

FORZA MOTORSPORT 6, 7 (XBOXONE, XBOXONEX)

SENIOR ARTIST - ENVIRONMENTS

MURDERED: SOUL SUSPECT (PS4, XBOXONE, PC)

SENIOR ARTIST - ENVIRONMENTS

SOCOM 4 (PS3)

SENIOR ARTIST - ENVIRONMENTS

MAG (PS3)

SENIOR ARTIST - ENVIRONMENTS

SYPHON FILTER: LOGAN'S SHADOW (PS2/PSP)

SYPHON FILTER: DARK MIRROR (PS2/PSP)

LEVEL ARTIST - ENVIRONMENTS

My primary responsibility on MAG was to create most large sized assets and mega-structures. All spawn and faction specific structures were built by me and taken to final polish. In addition, I created multiple textures (specular, normal, etc.) using blend shaders to achieve surface variation. Chris Miller - level building Alfie Feliciano - additional asset work Matt Lucas - foliage